Tim Dümpelmann

a computer is a canvas that needs to be filled

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About

My Name is Tim Dümpelmann, I'm an Unreal Engine Developer and Technical Artist from Germany.


During the last years I've had many chances to work on interesting projects in game development, virtual commissioning and interactive design and likely there are many more to come.
This is my webpage to show you some of my professional and personal projects.
Enjoy!

Skills

Unreal Engine
Blender
Gimp
C++
Python
GitHub
Perforce
HTML / CSS

Specialities

Unreal Blueprints
Unreal C++ (learning)
VR / AR Development
Profiling and Performance
Mobile Development
TCP/UDP/OPC_UA
3D Modelling
VFX

Projects

Some selected Projects. Click for detailed description.

Experience



Independent Developer

TankbusterGames
01.09.2017 - Present

Gameplay Programmer

Pixelmad Studios
05.12.2018 - 04.05.2020

Application Developer

TMT - Tapping Measuring Technology
01.10.2019 - 31.09.2021

Exhibitions

Contact

You have an interesting project and need help? Hit me up tankbustergames@gmail.com

Follow Me On Social Media