High Detail Textures
Performance Optimisation: Custom Mesh LODs
Epic Boss Battle
This is a submission to 2018 Spring #ue4jam Theme: “Transformation”
We used to be a Team of 5 individuals, and created this game in 5 days.
Game Design, Producer, Programmer, Effects, UI/UX Design, Level Design
Unreal Engine Spring Jam 2018
Holding the Team together, teamwork, working on a very limited time amount, performance optimisations.
Team up with nice people to create a great experience, none of us could've done alone.